Playkon - Play. Die. Respawn
Blizzards's Rob Pardo, Vice President of Game Design, had a recent chat with the very versatile Sticks of Joy, clarifying for them (and for us, and for the rest of the world, actually), how's it like to be producing a single game that will ship into three separate episodes. Yes, ladies and little sisters, we are, once more, talking about Starcraft 2. Or, maybe, Starcraft 2, 3 and 4.

Last week's news about the game being split in three, due to its "massive" and "epic" content was not a pleasant one, indeed. People would have expected a final product that they can devour in one setting, but hey, the strings are being pulled in different directions. Pardo insisted on the fact that the second and third campaigns are, unlike the "original" Terran Starcraft 2, NOT being considered as separate products by Blizzard. They are, let's say, the equivalent of expansion packs, so that's why the company does not think separate release dates will affect the game's overall quality. So the only thing we will miss, while waiting to play the Protoss and the Zerg, is the singleplayer component.

About timing, Pardo had no exact figures to set to the table, but being the speculative man he is, he heralded one year time between each part of Starcraft 2. Just like they are doing with World of Warcraft, where expansions are scheduled to be released in the same way. Long story short, we will buy the game in 2009, and we will get to fully enjoy it by the end on 2011.
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